Top X Operations
Core Data Models
Top X Game Model (GameTopXListModel
)
GameTopXListModel
)game.id: String // Game identifier
game.name: String // Game name
game.status: GameStatus? // Game status
game.startDate: Kotlinx_datetimeInstant? // Game start date
game.endDate: Kotlinx_datetimeInstant? // Game end date
game.fixtures: [FixturesTopXModel]? // Game fixtures
Top X Prediction Request Model (TopXPredictionRequestModel
)
TopXPredictionRequestModel
)request.gameId: String // Game identifier
request.predictions: [Any] // Top X predictions
Top X Operations
Get My Game Editions
do {
let filters = MainCursorFilters(
limit: 20,
startAfter: nil
)
let games = try await sdk.topX().getMyGameEditions(filters: filters, disableCache: false)
if let gameArray = games.data {
print("Found \(gameArray.count) Top X games")
}
} catch {
print("Error fetching Top X games: \(error)")
}
Get User Game Editions
do {
let games = try await sdk.topX().getUserGameEditions(
userId: "user123",
filters: nil,
disableCache: false
)
print("User's Top X games: \(games.data?.count ?? 0)")
} catch {
print("Error fetching user's Top X games: \(error)")
}
Play Top X Game
do {
let request = TopXPredictionRequestModel(
gameId: "game123",
predictions: [/* top X selections */]
)
let response = try await sdk.topX().play(request: request)
print("Top X game played: \(response.id)")
} catch {
print("Error playing Top X game: \(error)")
}
Updated about 21 hours ago